Ep 9: Prepisode Two A Pact of the Tomes

Summary
Blade tells the adventures they will heading to the City of Rhodes and they shouldn't cross the locals. They head into the sewers to find Gary who now runs "Gary's Badass Tattoo Parlor". Dungeon Master Level Patrons get a PDF list of all the tattoos

Bridgette - A Bear - Spirit of the Bear - You fell blessed with the endurance of the bear. The wearers constitution score is increased by 1. It is on her bicep.

Cla - A Fist wreathed in flame, ice, rock, and wind - Fist of the Elements - A fist is wreathed in pure natural energy channeling the power of the elemental planes. Lighting ripples through arm as it barrels toward your opponents with the force of a tsunami. As an action the wearer may wreath their fist in elemental energy of a type chose when the tattoo is first applied. The wearers unarmed strikes are considered magical and deal an extra 1 D6 + 1 damage of the chosen elemental type. If the fist deals fire damage and the target is a flammable object that is not being wore or carried the target catches on fire. Against the plant based creatures it deals 2 more points of damage. The effect persists for 1 hour or until dispelled. He chose fire?

 Dave -  The Ghostbusters logo - Mark of the Spirit Master - A necromantic energy ripples through your mark extending long smokey tendrils towards the undead. The tendrils constrict the spirit overriding their will with yours. As an action the wearer chooses one incorporeal undead entity within 60 feet. The target must succeed on a charisma saving throw or become charmed for 1 hour. Saving throw is equal to 8+ the wearers proficiency bonus + wearers charisma modifier. If the target has an intelligence of 8 or higher it has advantage on the saving throw. The tattoo may be activated once per short or long rest.

 Snedrick -  A pack of wolves (3) howling at the moon (Left Butt Cheek) - Mark of the Pack Master - A pack of wolves leap from your tattoo. Once per long rest the wearer may use an action to activate the tattoos power causing 1 D4 + 1 wolves of the same color as depicted in the tattoo to appear within 5 feet of the wearer. These wolves will persist until killed or until 10 minutes of past. The wolves follow the wearers every mental command and use the wearers initiative. Any articles of clothing covering the tattoo is destroyed in the process. It wont activate under armor.  Bridgette:  She runs a quiet bar out of their new building. The second drawer opens up and she she finds a plain brass key from her grandpapa.

 Cla:  Blade talks to him about his poor impulse control. He takes him to a farmhouse with a sign that reads "Brotherhood the Way of the Shadow. Warning trespassers will be taught on site". We meet Alex and the training begins.

 Snedrick:  Floon talks to him about the power of the wand as he studies in the library. The Wand of Seven Parts now performs Snilloc’s Snowball Swarm. He also has a strange dream.

 Dave:  Gladis removes the frosted tips and Ed Hardy t-shirt design on him. She provides him a Pugapegacorn to watch over him. His name is Carl.

Special Items
Plain Brass Key

Player Characters
 Bridgette 

 Cla 

 Dave 

 Snedrick 

Non-Player Characters
Blade Vigil

Floon Poff

Gary

Carl

Location
The Squeaky Wheel

Fun Facts
Cla doesn't have balls but does have a corkscrew penis

Alex is named for Patron Alex Simpson.

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